Testbuild 11 Devlog
Hello again people.
In this build I had made some changes (compered to build 9) ;
1. New chunk system. Where chunks now are pure data classes. This allowed me to add more multi threading to my game. The result were that the chunk generation were speeded up by approximately 50%.
2. Removed some strange logic. I had multiple list of chunks with different "loading state", now i made it simple. Also had a check for "HasNeighbor" removed it, and let the renderer handle all logic for what to build.
3. Fixed the glitch where a player moves and increase render distance then some chunks would not render properly. Fixed it with the changes from point 2.
4. Added a chat box, that can be used to write commands. Currently only command /give exists. Give command: /give <player> <itemId> <count> example: /give Triandon 3 64 - This gives the player Triandon 64 stone.
5. Added usernames
6. New UI
New changes soon to come. Happy new Year!!!
Next update ill introduce chests and a better inventory system.
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